In the past week or so I have been doing a bit more work on 'TiledStack', specifically web, server persistence of map changes and user management. I have also been updating the 2 clients main clients. The MonoGame client (AKA, run-time client) and the file watcher client which looks at changes in the local tiled file and generates requests to the server (collaboration client). Server Persistence ...
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Sunday, October 27, 2013
4 min read