Recently in my spare time, I have been playing around with idea of using a simple HTTP services for messaging between game clients, specifically updating Tiled maps. Traditionally, networking between games has been done by TCP sockets as it is a far more efficient and light weight tech to use for games.However, as an enterprise developer by trade and games developer hobbyist, I'm not too fussed by ...
Read moreLast week I was lucky enough to attend TechEd 2012 on the Gold Coast. If you follow my twitter feed, you'll know thatI didn't have high hopes for it being anything but a giant sales pitch. However, thankfully, a few good speakers saved me from maintaining that impression. FavouriteĀ Talks (no specific order) Adam Cogan - Whats New in Visual Studio 2012 Adam did a really good job at showing what ...
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