Darren's Blog

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Recently in my spare time, I have been playing around with idea of using a simple HTTP services for messaging between game clients, specifically updating Tiled maps. Traditionally, networking between games has been done by TCP sockets as it is a far more efficient and light weight tech to use for games.However, as an enterprise developer by trade and games developer hobbyist, I'm not too fussed by ...

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Recently I've been optimising my WP7 game to avoid garbage and run the core of the game with plenty of performance left for future features. I was putting together a post regarding some of the problems and resolutions I came across, but I stumbled across this article this morning and it says everything and more. I highly recommend reading this article and related links if you are currently optimi ...

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